A downloadable game for Windows

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Dive into the ocean as Scuba - an underwater research submersible who is tasked to collect garbage in the deep waters - and discover mind-blowing facts about plastic pollution. For more info, visit www.beingsounak.com/scuba-vr

What to expect

  • Swim freely in all directions (play-tested thoroughly to reduce nausea!)
  • Relax amidst mesmerizing sea life and ambience
  • Simply have fun with all the interact-able trash!

Scuba's Ocean Odyssey VR is an immersive experience that aims to spread awareness around plastic pollution in the oceans. The game mechanics are designed to encourage cleaning plastic wastes playfully while learning about pollution in the ocean. 

The Story of Scuba the Submersible

Scuba is a sentient AI submersible who has been tasked to clean the ocean floor. Scuba recycles plastic waste at his underwater recycling Hub, which generates energy to recharge the little robot.

One day, Big Business ships pass by… dropping more garbage into the reef. Scuba begins to wonder where the ships come from. He tries to follow them, but is overwhelmed by the garbage in his way. Thus begins Scuba’s odyssey - to find the source of the garbage. Little does he know - the journey will also reveal Scuba's own origin and who programmed him there to clean the ocean.

Scope and Scale - What’s next for the game?

The current version is a prototype. It is the minimum viable product with all the key mechanics completed. But this is not the end for what this game could be.

This prototype can be scaled to expand the explorable map and create more maps as Scuba continues his pursuit of Big Business ships through the ocean. More events can be added throughout the map to push the narrative and learning opportunities (egs. finding more facts, saving a turtle, helping a whale, scavenging materials from a sunken ship, etc). The mechanics can also be refined further to adapt to the developments in VR medium (controllers, touch controls).

Since this aim to educate and bring awareness, this VR experience is designed to feel relaxing rather than alarming (which can often be the tone for environmental issues). It is important to foster learning and increase awareness - because developing the mental state first is primary - which will then lend itself to the real world issue as well.

That being said, there is still much potential to be explored. So keep a look out for more updates - hopefully coming soon!


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Click download now to get access to the following files:

ScubaOceanOdysseyVR.zip 383 MB

Development log

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